Resident Evil Village
First-person horror with survival and shooter elements, Resident Evil: Village continues the story started in Biohazard but moves the action to Eastern Europe... Read more
First-person horror with survival and shooter elements, Resident Evil: Village continues the story started in Biohazard but moves the action to Eastern Europe. Players received more dynamic gameplay, more weapons and action, as well as the opportunity to learn about the backstory of the Umbrella Corporation. Locations have become larger, requiring exploration for secrets and puzzles, which increased the playtime to 20 hours. Among the pleasant bonuses are an updated inventory and detailed levels.
Characters
The protagonist of the seventh part, Ethan Winters, is back in the lead role; moreover, Ethan's personality has become a key element of the narrative. While he was silent before, in Village he has become much more talkative, showing his mood and character, expressing his motivations and feelings, which allows the writers to develop him as a character.
The tall lady who has captured players' attention, Alcina Dimitrescu — a new Tyrant. Her enormous height, large claws, and wings make her a dangerous opponent, but only in her family castle, where she lives with three daughter sub-bosses. She won't be hunting the player most of the time; the task of terrorizing him is shared among all enemies and sub-bosses.
The main antagonist is a woman named Miranda. The locals worship her as a goddess, and the main bosses refer to her as mother. Miranda possesses supernatural strength and resilience, transforming into different people and creatures. It is with her that Ethan has the toughest confrontation and the climactic boss fight at the end.
Chris Redfield is a full participant in the events, and he even has part of the gameplay dedicated to him. The famous Resident Evil hero has left the B.S.A.A. and formed a squad called "Hunting Dogs" to eliminate Miranda, but after several years, he has achieved no results. The passing years have changed Chris's character, which will become clear almost immediately.
Throughout Village, players will encounter various characters, both main and secondary. Most of them are clearly enemies, but some can be interacted with. For example, a neutral merchant named the Duke sells health kits, ammunition, weapons, modifications for them, and other useful items for the local currency (lei).
Plot
The events of Village begin three years after the ending of the seventh part. Ethan, along with his wife Mia and daughter Rosemary, has moved to Eastern Europe. Their quiet family life unexpectedly ends after the invasion of Chris Redfield, who kills his wife and kidnaps his daughter.
In pursuit of him, Ethan finds himself in a terrifying place, where he must defend himself against the locals, fight creatures from myths and legends, and overcome the supernatural. Meanwhile, the local inhabitants, under the guidance of Mother Miranda, are preparing to conduct an occult ritual involving Rosemary. Stopping it and saving his daughter is the main motivation for the protagonist.
The plot is not without unexpected twists and is generally capable of engaging, but it turned out to be somewhat simplistic, far from the canons of the series, and not particularly frightening. The narrative is overly focused on Ethan, his suffering and emotions. Everything happening is seen by the player just like the protagonist, so there is no development of other characters and their growth by the end. Yet they are memorable and colorful in their own way.
The writers carelessly interpret the appearance of vampires and werewolves, levitation and paranormal phenomena, the origins of Miranda and other bosses, and the roots of the Umbrella corporation, in relation to the lore of "Resident Evil".
However, the first-person view has raised the presentation to a new level for the series, quickly and seamlessly immersing players into the thick of events with well-crafted scenes, an atmosphere felt through the screen, dialogues, and chatter. The most complex and spectacular scenes will delight with hallucinations and induced psychosis, where not everything that seems is actually real.
Game World
The action of RE8 takes place in an alternative reality, somewhere in the mountainous and snowy southeastern Europe, which Capcom has turned into a gothic Transylvania. The world map is divided into regions, corresponding to noble families: the Dimitrescu castle, the Beneviento mansion, the Heisenberg factory, and the Moro reservoir. And in the center lies the very Village.
Each area has a unique, noticeably different art design, enemies, mini-bosses, and a main boss. There is no open world, but the levels of The Village are larger and more branched, and some places will require multiple returns. For variety, there is a location without shooting, where everything is built on building fear and horror, and a location filled with shooting and explosions.
The levels are meticulously crafted and filled with numerous details, especially "The Village". Inside the sprawling huts, there are many decorative elements characteristic of Eastern Europe. Kitchen utensils and pots on the stove, shelves with food and preserves, scattered clothes and bedding, carpets, paintings, and photographs hang on the walls. And everything, from small to large, is arranged by the designers' hands.
The RE Engine has been updated for next-generation consoles, which is evident in the natural lighting of rooms, surfaces, HDR support, and the quality of light and shadow play. Enemy models have received several sets of animations, and characters also have natural facial animations. Cutscenes match the quality of CGI videos, although they run on the engine.
Gameplay
The bestiary of The Village has been redesigned and expanded, with the black mold removed. Instead of primitive zombies, there are slow but more deadly ghouls. For dynamic battles, beast-men reminiscent of werewolves are introduced. Additionally, members of the local cult are eager to hunt the main character.
To fend off pesky minor enemies, rapid-fire pistols, shotguns, and a couple of submachine guns will help, while thick-skinned foes can be dealt with using a revolver, sniper rifle, and a handheld grenade launcher. There are also homemade mines and bombs. For money, the merchant will install upgrades for damage, fire rate, reload speed, and ammunition capacity on any weapon.
In hand-to-hand combat, a new mechanic for blocking and parrying attacks has come to help — by executing it at the right moment, the hero deflects the attack and pushes the enemy away. Ethan has also learned to pick up weapons dropped by enemies — a sword or an axe is better than nothing. All opponents in the eighth installment have their own set of behavior patterns — to break through them, you will need to change both weapons and combat tactics.
The inventory has changed, now it is a finite grid of slots, and all items take up different amounts of space — you can't take a six-slot pistol if only five are free. Story items, treasures, and crafting components do not take up space in the inventory and are located in a separate menu. Ammunition and consumables can be crafted from resources scattered throughout the game world. Health and armor upgrades come from hunting wildlife.
The hero moves faster, reacts to commands better and sharper, shooting is enjoyable, although an accurate shot will require time for aiming. As a result, Village has become similar to a linear horror with shooting.
Important features:
- The game is fully translated into Russian, but not without errors;
- The standard edition of Resident Evil Village includes the online mode Re:Verse, which was planned for release in 2022 as a separate game;
- “Mercenaries” is a fun shooting gallery where you need to score as many points as possible without breaking the combo counter, achieved by effectively killing as many enemies as possible, who arrive in waves. This time with a choice of gear and perks.
Store Offers and Discounts
System requirements and PC test
- Windows 10
- CPU: Intel Core i5-7500
- RAM: 8 GB
- VRAM: 4 GB
- Video Card: NVIDIA GeForce GTX 1050 Ti
- DirectX: 12
- Keyboard, Mouse
- Windows 10
- CPU: Intel Core i7 8700
- RAM: 16 GB
- Video Card: NVIDIA GeForce GTX 1070
- DirectX: 12
- Keyboard, Mouse
Please note that these are estimated system requirements that may change upon the game's release on PC.
Reviews and ratings
The game is quite interesting. However, it strongly copies the previous part in the sense that you need to go somewhere where you kill the boss, in order to then get to the next location, where you kill another boss, and so on until you reach the end and kill the last one.
The graphics are beautiful. Good attention to detail.
(Spoiler ahead) However, the moment that Ethan was moldy really killed it. That is, you initially think that something is wrong with him: in part 7, after mortal wounds, he survived and his arm was reattached (but here you can throw in a powerful stapler for good herbal treatment) and in this part he was able to simply reattach hand and it worked (WHAT?!). And ultimately, all expectations are confirmed. Fortunately, this plot twist perfectly describes the miraculous hea… Read full
Игра довольно интересна. Однако сильно копирует предыдущую часть в том плане, что тебе нужно пойти туда-то, где ты убьёшь босса, чтобы потом попасть в следующую локацию, где ты убьёшь ещё одного босса, и так пока не дойдёшь до конца и не убьёшь последнего.
Графика красивая. Хорошая проработка деталей.
(Далее спойлер) Однако очень убил тот момент, что Итан плесень. То есть, ты изначально задумываешься, что с ним что-то не так: в 7 части после смертельных ранений он выжил да и руку ему пришили (но тут можно скинуть на хорошее лечение травами и мощный степлер) и в этой части он смог просто присоединить руку и она заработала (WHAT?!). И в конечном счёте, все ожидания подтверждаются. Благо, этот сюжетный поворот прекрасно описывает чудесные исцеления, приведённые мной выше.
Короче гово… Read full
I completed the game five times and almost 100%. This is not a horror game (except for one moment), but rather a first-person shooter. The rulers are not revealed, either look for one note in a huge location, or look for details of clothing and surroundings. The combat system is like in RE7. And the atmosphere is the best part of the game, perhaps because of it I finished the game five times.
Прошёл игру пять раз и почти на 100%. Это не хоррор (кроме одного момента), а скорее шутер от первого лица. Владык не раскрывают, либо ищи одну записки в огромной локации, либо высматривай детали одежды и окружения. Боевая система как в RE7. А атмосфера лучшая часть игры, возможно из-за неё я и прошёл игру пять раз.
Resident Evil Village combines the best elements of many RE games. and yet offers something completely unique. It starts out a little slow and I really like how the tension builds slowly and steadily. You are not a killing machine, and you often have a need to survive. As you progress and get stronger, the game becomes more action-packed. Gameplay is one of the most important parts of this game
Resident Evil Village объединяет лучшие элементы многих игр RE. и при этом предлагает нечто совершенно уникальное. Начало немного медленное, и мне очень нравится, как медленно и неуклонно нарастает напряжение. Вы не машина для убийства, и у вас часто возникает потребность в выживании. По мере того, как вы прогрессируете и становитесь сильнее, в игре становится больше экшена. Игровой процесс — одна из самых важных частей этой игры
Pretty good adventure game. But the most interesting thing here is, of course, the plot, here they did their best, sometimes I got bored when I played it, because the locations are strange and you often get lost and just wander around a huge place trying to get around the monsters that still beat you.. Of course there are advantages, in the variety of weapons, etc.
Довольно хорошая бродилка. Но самое интересное тут это конечно же сюжет, вот тут они постарались на славу, иногда мне становилось скучно когда я играл в нее, потому что локации странные и ты часто теряештся и просто бродишь по огромному месту пытаясь обойти монстров которые тебя все равно бьют... Конечно же есть плюсы, в разнообразии оружия например и т.д
An excellent continuation of part 7
Good Russian voice acting
Interesting plot
There is almost no horror here
There is nothing superfluous in the notes and there is a lot of useful information in them
Beautiful location design
First, a brief retelling of the plot of part 7 , so it’s not necessary to go through part 7
Отличное продолжение 7 части
Хорошая русская озвучка
Интересный сюжет
Хоррора тут почти нет
В записках ничего лишнего и в них много полезного
Красивый дизайн локаций
Вначале краткий пересказ о сюжете 7 части, так что 7 часть проходить не обязательно
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